Did a small prop last week, thought to post it today!
Here is an Ironsmith's Hammer game ready asset I modeled using 3Ds Max, sculpted details using Z-brush, textured using Substance 3D Painter and rendered using Unreal Engine 5. It took me 5 hours to complete it fully, plus rendering it in engine.
It was a personal challenge to achieve something realistic in time and be consistent in learning!